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DC Worlds Collide: Patch Notes 11.1 Preview

New Content & Features

  • Superman (DCU) has been added to Legendary Recruitment and Weekly Recruitment Motherbox.
  • Added the player avatar for Superman (DCU).
  • Added Trials for Green Lantern – Hal and Star Sapphire. 
  • Levels 27-40 were added to Evil Falls.
  • New in-battle character dialogue during League Challenge battles will offer insights into enemy strengths and weaknesses, especially for how they change with Escalations.

Combat Rebalances

  • Green Lantern – Guy (DCU)’s base stats have been adjusted to the intended values.
  • Green Lantern – Guy (DCU)’s Basic now does 100% per attack (increase from 85%).

Bug Fixes

  • Fixed an issue in which claimed personal rewards will not fully display on the League Challenge screen.
  • Fixed an issue where players would sometimes receive an operation handling error when leveling characters. 
  • Fixed an issue where Parademons “Fight to the Death” Passive dispel bonus did not apply.
  • Team-ups will now have a red dot when players have full energy or have rewarded assists available.
  • Fixed an issue in the first level of difficulty of League Challenge where some players were unable to participate. 
  • Fixed an issue with the drone only giving out partial bonus idle rewards.
  • Fixed an issue where Vial of Velcoro’s Blood Artifact damages the ally on the back row instead of the front row with the highest max HP.
  • Fixed Weasel’s level 2 Team Synergy only applying one stack of Recuperate; it applies 2 now as intended.
  • Fixed Ocean Master’s additional counterattacks weren’t triggering when using “Xebel-Fu Warrior”.
  • You can now purchase the Super Fan Pack with Rubies from the Webstore.
  • Fixed an issue where Weasel’s Basic skill leveled up at the incorrect ranks
  • Fixed an issue where Blue Beetle’s Legendary Passive had the incorrect name under certain conditions
  • Fixed an issue where Green Lantern – Guy (DCU)’s Passive did not grant a shield if an enemy is defeated
  • Updated Allies & Enemies description to clarify that stat bonuses are active when characters are obtained and are not required to be deployed in battle
  • Updated Burn debuff description to clarify that Burn damage is dealt per stack of Burn